Low-profile

18:54 in Column, War§ow by komododod

Warsow is a non-commercial (the whole package. adverts and stuff are another issue), free, indie ego shooter. Whether we like it or not, the community is not huge. We’ve had numerous ‘unsuccessful’ leagues and cups due to lack of players. On the same hand, we’ve had some great moments. Some great cups, some great tourneys, some great feedback and tens of thousands (probably : p) of downloads. Bamboocha style tournaments ‘feel’ local. You’re playing against people you know and play with regularly. Thats great.

I think that with 0.1 and 0.2 we had too much hype. Sure, the game got downloaded by a LOT of people thanks to hype generated from the team, on esreality and other gaming related websites and word of mouth. However the people who downloaded the game during this hyped up, early(-ish) stage in warsow’s development did not stay. They got disappointed. How often do things live up to the hype? How often to games that are still heavily WIP and have major bugs (as 0.1/0.2 did) live up to the hype? You see where i’m going – the hype.. and attempting to punch above our weight damaged warsow.

I want warsow to be a success as much as you do. I’m all for us being present at lan tourneys, cash prize tournaments and having a regular spot in clanbase eurocups. Just not right now.

A lot of great community work gets done and that has helped to create a small, stable, competitive and fun community. I fear that we are attempting to punch above our weight once again and that the prospect of 0.3 is leading people to think that it will cause the huge boom in stable player numbers that much of the community dearly want. In all liklihood, this won’t happen. I think that the key to warsow’s success for the time being is keeping a low-profile. Look at it this way: You’ve found a real gem of a game. It’s still heavily in development, it still has a lot of changes to go through. It has a small but dedicated community. Do you want the great mass of other people to download it now.. and cause the community to grow for a few weeks or a month and then leave dissatisfied that the game didnt live up to their expectations? Or do you want to keep it to yourselves, enjoy the game, let it mature and THEN let the outside world know how great it is. When it is in a fit state to deserve the positive comments that you know it deserves from those outside of the ‘core’.

It was the slk, the founder of wsw, who commented recently that we should keep a low profile. I can’t help but agree more. Lets keep this gem to ourselves for the time being. I think WRT tourneys, WRT appearing in the ‘public’ eye, WRT multi-gaming clans.. we need to keep a low profile. For the time being.

Digg/popurls/slashdot are all waiting for us in the future. For now, let the game mature.